// ------------------------------------------------------ Naming ------------------------------------------------------
//Naming
Name Ural4320
ShortName Ural
ItemID 23488
// ------------------------------------------------------ Visuals ------------------------------------------------------
Icon UralC
Model evp2.Ural4320C
Texture Ural4320C
RotateWheels True
//Third Person Camera 
Distance
CameraDistance 7.5
// ------------------------------------------------------ Movement ------------------------------------------------------
//Throttle
MaxThrottle 0.5
MaxNegativeThrottle 0.2
//Steering modifiers
TurnLeftSpeed 1.0
TurnRightSpeed 1.0
//For calculating whether wheels are on the ground or not for driving
WheelRadius 1.5
//Wheel positions for collision handling. Tanks still have 4 wheels, they are just the corner ones.
WheelPosition 0 -40 -8 -14
WheelPosition 1 -40 -8 14
WheelPosition 2 42 -8 14
WheelPosition 3 42 -8 -14
WheelSpringStrength 0.66
//If true, then all wheels will apply drive forces
FourWheelDrive true
//Tank mode activate
Tank false
FloatOnWater true
Buoyancy 0.06
// ------------------------------------------------------ Weaponry ------------------------------------------------------
//Weapon types. Options are Missile, Bomb, Gun, Shell, None
Primary Shell
Secondary Gun
//Time between shots in 1/20ths of seconds
ShootDelayPrimary 150
ShootDelaySecondary 2
//Whether to alternate or fire all together
AlternatePrimary False
AlternateSecondary False
//Firing modes. One of SemiAuto, FullAuto or Minigun
ModePrimary FullAuto
ModeSecondary FullAuto
//Add shoot origins. These are the points on your vehicle from which bullets / missiles / shells / bombs appear
ShootPointPrimary 25 20 0 turret
ShootPointSecondary 25 20 -7 turret m60
// ------------------------------------------------------ Inventory ------------------------------------------------------
CargoSlots 27
BombSlots 0
MissileSlots 0
AllowAllAmmo true
//Fuel Tank Size (1 point of fuel will keep one propeller going with throttle at 1 for 1 tick)
FuelTankSize 1000
// ------------------------------------------------------ Passengers ------------------------------------------------------
Driver 17 11 -8 -130 130 -20 85
Passengers 7
Passenger 1 17 11 8 nose -130 130 -20 85
Passenger 2 -15 19 -13 back1 -360 360 -90 85
Passenger 3 -15 19 13 back2 -360 360 -90 85
Passenger 4 -36 19 -13 back3 -360 360 -90 85
Passenger 5 -36 19 13 back4 -360 360 -90 85
Passenger 6 -54 19 -13 back5 -360 360 -90 85
Passenger 7 -54 19 13 back6 -360 360 -90 85
// ------------------------------------------------------- Sounds -------------------------------------------------------
StartSound Engine
StartSoundLength 40
EngineSound Engine
EngineSoundLength 40
ShootSoundSecondary MG42Shoot
ShootSoundPrimary WoT_152mm
// ------------------------------------------------------ Recipe ------------------------------------------------------
//Each section of the plane may have many parts
//The sections are tailWheel, tail, bay, topWing, leftWingWheel, leftWing, rightWingWheel,
//rightWing, nose, turret, coreWheel, core

//Dye colours are "black", "red", "green", "brown", "blue", "purple", "cyan", "silver", "gray", "pink", "lime", "yellow", "lightBlue", "magenta", "orange", "white"
AddDye 5 gray
// ------------------------------------------------------ Health and hitboxes ------------------------------------------------------
SetupPart core 500 -60 -10 -20 120 43 40
BulletDetection 5